"I spoke to you about an hour ago regarding the ugly mesh around all of the 3d objects when setting the viewport shade plot to 'hidden' with the model otherwise set to '2dwireframe'. I’ve figured this one out and thought I’d share it with you: the check box 'draw true silhouettes for solids and surfaces' must be checked in the global options dialog (tools menu drop down, options, display tab, display performance, aforementioned checkbox is at bottom). just spreading the love around… have a happy holiday!"
What he was talking about, graphically:
Options Settings
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